Trevin York

Trevin has been leading game dev teams for over 15 years, shipping games which bring together engaging entertainment and real-world impacts. While he’s mainly a game designer, he’s also a researcher, speaker, and author, investigating how games and play are part of effective interdisciplinary interventions in complex contexts (like, for example, the climate crisis).

As a senior fellow with the Atlantic Council’s Climate Resilience Center, Trevin led the development of the Gaming for Climate Action report, collecting and sharing the best practices from game developers working on pro-environmental games from across the globe. In 2022, Trevin founded Dire Lark, a game design for change studio, where he and a small team conduct research, make games, and support other studios and organizations to bring rich, meaningful experiences to players. Trevin recently worked on ustwo games’s Monument Valley III, published in December by Netflix and described by The Guardian as “environmentalist hope-punk.”

Links:
Gaming for Climate Action: The Strategy Guide for Designers, Developers, and Publishers

The Environmental Game Design Playbook
[A new research report on green game impacts will be out late March published by Playing for the Planet, if there’s time to add a link at the last minute]
Dire Lark

Socials:
@trevinyork.bsky.social
https://www.linkedin.com/in/trevin-york/

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