Small Con, Big Plans

The decision to postpone this year’s edition of Conpulsion was not one we took lightly. I, as with many other members of our community, am disappointed that we will not get to see each other in person for another full year.

The Conpulsion Committee bounced back from that, however, and tried to make the most of this opportunity: running a series of on-line events gave us the freedom to reach further afield. We have six guests from five different time zones, including Brazil, Scotland, India, the Philippines, and New Zealand.

Conpulsion Lite promises to be an event that sparks stimulating conversations about Scottish gaming that would have been difficult to have otherwise. Not only do we have a panel about one of the most anticipated game releases in Scotland, but we have guests from different gaming communities the world cover coming together to explore how Scotland and the wider international gaming community can learn from each other.

This year, our offering of games is more modest: we have one slot of TTRPGs on the Sunday. This is because we had to work around scheduling all other events, and balancing the fact that spending all day in front of a computer would be a struggle for many.

Having said that, we do have a charity live stream which we hope our community can tune in to watch. We will be raising funds for Empty Kitchens, Full Hearts, our nominated charity. They do vital work in fighting food poverty in Edinburgh, and we are proud to support them.

But regardless of how many gaming slots we run or whether or not we host a pub quiz or what have you, at the end of the day what makes Conpulsion is its community, and I am grateful to all of the members of Geas and all the members who attend for their support and enthusiasm. While Conpulsion is not the same on-line, we hope that having all of you participate will remind us what it is we are looking forward to when we come back together next year.

Vivek Santayana
Conpulsion Director

Because we are not running in person, we cannot do a lot of our usual fundraisers like the Bring & Buy or collections via charity re-rolls. Instead, a bunch of us are getting together to do a charity live stream to raise money for our chosen charity, Empty Kitchens, Full Hearts.

The charity live stream will run from 7 pm to 10 pm BST on Friday 8 April, 2022.

The game will be streamed on the Geas Twitch channel at:

As part of the live stream, we will be playing Masks: a New Generation by Brendan Conway, published by Magpie Games. Masks is a game about teenage superheroes who as they grow into heroes in the midst of other people’s expectations of them.

The game will be GMed by Conpulsion Director Vivek Santayana, and features Conpulsion Lite’s artist and illustrator Claire Bath, as well as Bilal Khan, Melena Orleans and Erik Sätterqvist as players.

During this game, we will be collecting donations for Empty Kitchens, Full Hearts and their ongoing work fighting food poverty in Edinburgh in response to the Covid 19 pandemic.

All panels will be streamed live on the Geas Twitch channel, and viewers will be able to take part in a live Q&A with the guests via the Twitch chat.

11 am (BST). Squaring the Circle: Designing a|state Second Edition

Saturday 9 April 2022, at
🏴󠁧󠁢󠁳󠁣󠁴󠁿 11 am BST (UTC +1),
🇳🇿 10 pm NZST (UTC +12)

A panel where mōrgue and Gregor will take you through the secrets behind (re)designing the cult classic RPG a|state that was first launched at Conpulsion 2004. Now an exciting new edition has been successfully funded in 2021 on Kickstarter and is due for publication in 2022.

a|state second edition, published by Handiwork Games, revises the cult classic Scottish dystopian urban sci-fi RPG using the Forged in the Dark ruleset. You can find more information about this edition on the kickstarter page:

Morgan Davie (He/Him), aka mōrgue, is a Kiwi game designer and podcaster living in Wellington, Aotearoa New Zealand. He has worked on the Doctor Who RPG for Cubicle 7, a writing resource for school kids called Game of Awesome, and now the second edition of a|state.

Gregor Hutton (He/Him) is a games designer and illustrator living in Edinburgh. He worked on the original a|state in the early 2000s, and a number of indie games since, including 3:16 Carnage Amongst The Stars. Gregor is one of the designers of a|state second edition.

You can read more about the panellists on our page about this panel.

1 pm (BST). Inter/National Connections in TTRPGs: Scotland and the World

Saturday 9 April 2022, at
🏴󠁧󠁢󠁳󠁣󠁴󠁿 1 pm BST (UTC +1),
🇧🇷 9 am BRT (UTC -3),
🇮🇳 5:30 pm IST (UTC +5:30), and
🇵🇭 8 pm PHT (UTC +8).

This panel brings together people who create games and gaming communities from Latin America, India, Scotland, and South-East Asia to explore what we can learn from each other.

Indrani Ganguly (she/they) is the founder of Nonagon Dice, India’s only dice and TTRPG accessories shop, and co-founder of Desis & Dragons, the largest on-line TTRPG community in India.

momatoes (she/her) is a game and visual designer known for ARC, The Magus, and Capybara Capers. She also manages Across-RPGSEA, a discovery tool to promote TTRPG creators from South-East Asia.

Wendi Yu (she/they) has made games such as Marvelous Mutations & Merry Musicians, Apotheosis Janitors, and more recently here, there, be monsters! which features in the LATAM Breakout anthology.

Yubi (they/them) is an ENNIE-Award-Winning game writer and accessibility consultant from Scotland who contributed to Uncaged Anthology and Heckna. They are also an accessibility activist within the community.

You can read more about the panellists on our page about this panel.

We will have a block of on-line roleplaying games on Sunday, 10 April 2022, from 1 pm to 5 pm BST.

A full listing of the games on offer is available on the Role-Playing Games section of our web site.

Please have a browse of the games on offer.

Games will take place on the Conpulsion Lite Discord Server: